Wednesday, November 23, 2011

Principals Of Design

• Use models to design systems
• Use hierarchical, top-down design
• Work on high-risk entities first
• Prioritize
• Control the level of interacting entities
• Design the interfaces
• Produce satisficing designs
• Do not optimize early
• Maintain an updated model of the system
• Develop stable intermediates
• Use evolutionary development
• Understand your enterprise
• State what not how (polymorphism)
• List functional requirements in the use cases
• Allocate each function to only one component
• Do not allow undocumented functions
• Provide observable states
• Rapid prototyping
• Develop iteratively and test immediately
• Create modules (al la Unix)
• Create libraries of reusable entities
• Use open standards
• Identify things that are likely to change
• Write extension points
• Group data and behavior
• Use data hiding
• Write a glossary of relevant terms
• Envelope requirements
• Create design margins
• Design for testability
• Design for evolvability
• Build in preparation for buying
• Do a sensitivity analysis
• Create a new design process
• Search for unintended consequences
• Change the behavior of people
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Tuesday, November 8, 2011

New vision, new version, get ready!

Check out the new look and feel of the Experts Exchange site, as far as 15 years ago you could not dream of a full community of experts at your disposal...

So, get ready to the new and improved Experts Exchange.

Get Answers of you every Tech question and make you life easy.


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